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Yoshi's Safari

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Yoshi's Safari
Yoshi's Safari cover.jpg
Developer(s) Nintendo
Publisher(s) Nintendo
Platform(s) Super Famicom/Super NES
Release date Japan July 14, 1993
USA September 1993[1]
Genre Rail shooter
Rating(s) Not rated
Mode(s) Single player
Input Light Gun

Yoshi's Safari is a Super Nintendo Entertainment System title released in 1993. It is a rail-gun shooter that utilizes the Super Scope light gun.

In Yoshi's Safari, Mario and Yoshi at the request of Princess Peach, have to save King Fret and his son Prince Pine of Jewelry Land from Bowser and his Koopalings. The Koopalings are equipped with powerful mechs built by Lemmy Koopa and possess one of each of Jewelry Land's twelve gems. Mario armed with the Super Scope and mounted on Yoshi sets off to retrieve these gems.

Story

Bowser and the Koopalings attack Jewelry Land and imprison its rulers, King Fret and Prince Pine. They also steal the twelve gems that keep the land stable, and an earthquake splits the kingdom into two halves: the Light Realm and the Dark Realm. The gems are distributed amongst Bowser, the Koopalings and five powerful minions, all of whom lord over the many regions of the captured kingdom. Fortunately, Prince Pine is a friend of Princess Peach, who promptly sends Mario and Yoshi to save Jewelry Land; she gives them the Super Scope to aid in their quest.

After defeating the Koopalings in the Light Realm and freeing King Fret, Mario and Yoshi head to the Dark Realm to save Prince Pine from Bowser. At the end of the game, a code for a harder game is given to use at the title screen. This not only changes the colors of the levels, but it also makes the bosses harder and changes the text of the story scenes to say that the events of the story are repeating themselves.

Gameplay

Gameplay screenshot of the fifth stage, Crescent Coast

The game is played from the perspective of Mario, who rides on Yoshi's back and must shoot incoming enemies with the Super Scope. Yoshi's head is always visible, and accidentally shooting at him causes a loss of health. The Super Scope could fire automatically, which quickly drained power. The RPM of the Super Scope would decrease when its Power Meter was close to empty; when it becomes completely empty, the Scope will continue firing, but only one shot at a time, even if the Fire Button was still held down (signifying that the player needs to release the Fire Button and let it recharge). There are two Fire Flowers in the game, and collecting them increases the amount of time that the Scope can shoot before needing to recharge.

Yoshi's Safari puts some emphasis on platforming, and at times it's imperative to jump (via the Cursor button) in order to avoid some obstacles. Also, there are branching paths that leads to different enemies, mini-bosses or prizes; they always end with the same main road, which leads to a boss. The bosses include the Koopalings, with some of them piloting Mechs; bigger versions of normal enemies (such as a large Magikoopa or the Big Boo); and Bowser himself, wearing a suit of armor equipped with two Gun-Hands and a devastating energy cannon located in the stomach.

Characters

Playable

Non-playable

Enemies

Yoshi and Mario battling Mecha Nokonoko

Mini-Bosses

Bosses

Levels

Trivia

  • Yoshi's Safari is the first game outside Japan to refer to Princess Toadstool as "Peach".
  • Yoshi's Safari marked the last appearance of the Koopalings in an official Nintendo game until Mario & Luigi: Superstar Saga, released in 2003.
  • Yoshi's Safari is the first and only dedicated shooting game that Mario has starred in.

Gallery

References

  1. ^ Date info of Yoshi's Safari. The Mushroom Kingdom. Retrieved 5/5/2025.

Disclaimer

Super Mario Wiki logo.png This page uses content from the Super Mario Wiki. The original page was at Yoshi's Safari. The list of authors can be seen in the page history. As with Mario Compendium, the text of the Super Mario Wiki from before June 9, 2010 is usable under the terms of the GNU Free Documentation License.